Image Credit: Sebastian de C, Lux
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The practice was more or less, it was considered necessary, since we replaced many of our physical objects with digital ones. De with the excretions of the old Memo Memo application as an excellent example & mdash; Previously, he had a radio -based microphone with a radio, compared with a reduced, single interface of the buttons, which we had had long had for a long time.
Application for the voice memunus on iOS 6 against iOS 18
, while skewomorphism is useful for transitional periods, there is a point where the design can be improved. Generation Z, or children born from 1997 to 2012, increased largely on the Internet, and many of them were associated with smartphones and pills with a little age. This is doubly for generation of alpha.
a metal microphone will not mean much for them & mdash; This is hardly much means for me, and I am almost 40 years old. So, Skeuumorphism is on the road of the phone, manual car windows and folded cards that you have hidden in your glove box.
In 2013, Apple introduced iOS 7, which had & mdash; Slightly express it; Mixed reactions at best. It was a dramatic change that moved away from skewomorphism and everything that came with it & mdash; Artificial metal, gradients and facial expressions of things such as road signs and laptop pages.
The author notes that it was an Apple transition to the “flat design” & mdash; The design that was not relied on to imitate the physical button that can be pressed. One of the best examples is the Calculator application, which has one of the most dramatic shifts between iOS 6 and iOS 7.
, but this was not completely flat; Apple introduced dynamic effects to imply depth. This gave the total IOS 7 design a significant amount of fluidity and MDash; The one that Joni Ive was very proud of.
So what will happen next? We are all sure that Apple is preparing to shake like iOS & mdash; as well as all of its other operating systems and MDash; look.
it is likely that Apple wants to standardize its design between devices; In the end, Apple would prefer that his customers should be firmly in the Apple ecosystem. Creating a unified design, Apple calls for users to switch from iPhone to Mac to the iPad to Apple Watch & Mdash; In the end, if they all look the same, then there is a sharp decrease in the learning curve.
Image Creditability: Sebastian de C, Lux
and therefore, with the assumption that Apple may try to imitate a sensation of augmented reality, even on devices without visionos. He calls the concept of “living glass.”
This is a smart assumption, especially considering that Apple marked WWDC 2025 as an event “Sleek Peek”. Apple also allegedly turned to third -party retail employees to help them “that it is possible when hardware and software were developed together.”
Apple sent a message to the 3rd part of the retail trade about #wwdc25:
Join the Live at 10:00 in the PT race and will be one of the first to find out what is new of the new of Apple. pic.twitter.com/fkhk1nkic7q
— Aaron (@aaronp613) June 2, 2025
That's why De with the suspects that Apple will strongly rely on dynamic effects and behavior and mdash; Like those that make the dynamic island work. Its designs are magnificent, and they certainly feel that they could easily be developed by Apple themselves.
a common effect is a user interface that not only improves user experience, but also smoothly intervenes in it. We can only hope that Apple has something so thought out in the store.
Of course, this is all the assumption. While some suggested that they received iOS leaked screenshots, we rarely get most of the goals in front of WWDC.
at the moment we can spend as much time as I would like to predict what Apple is preparing for iOS, iPados, Watchos and other platforms and MDash; The sky is the limit. The only way to find out exactly that Apple has a sleeve is actually hearing it directly from Apple.
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