On Wednesday, Unity announced the official launch of its tools to help developers create extended reality (XR) experiences for Apple Vision Pro. With these tools, applications can take advantage of Unity's technology known as PolySpatial. to display three-dimensional elements interacting with the real world.
Unity tools are now available for Apple Vision Pro
Although Apple has its own RealityKit API, the VisionOS SDK also supports Unity frameworks, which are a common engine for creating 3D games. When Vision Pro was announced in June, Apple emphasized that developers could easily port existing projects built in Unity to VisionOS. Unity and Apple have worked together to create and improve these tools.
Launched in beta for select developers, Unity PolySpatial is now available to all Unity Pro, Enterprise, and Industry subscribers. Developers can now take advantage of “familiar Unity development workflows, robust XR tools, and cross-platform compatibility to create immersive spatial experiences”; for Vision Pro.
Thousands of developers around the world participated in our beta program, working closely with our engineering teams and generously sharing their knowledge to build an engaged community. for a new era of spatial computing. The program has attracted a wide range of developers, many of whom are creating spatial games for the first time.
LEGO® Builder's Journey is one of the immersive games being ported. on VisionOS using Unity tools. TRIPP, the award-winning XR wellness platform, also comes to Apple Vision Pro thanks to Unity. Developers praise VisionOS Simulator's content previews, as well as one-click solutions to adapt existing content to the new platform.
To develop immersive experiences using Unity for Apple Vision Pro, you'll need to download the latest version of Unity 2022 LTS and make sure the VisionOS build target is set. It's worth noting that VisionOS app development requires an Apple Silicon Mac.
More information can be found on the Unity website.
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